# Credits Source: https://www.anything.com/docs/account/credits Understand how to optimize Credits power AI generations and integrations in Anything. They're used when you send messages to build your app and when your published app runs AI integrations. **Free plan:** 3k credits to explore Anything with daily message limits. Upgrade to a [paid plan](/account/subscriptions) for more credits per month and no message limits. ## Plans Choose your credits per month. Higher tiers come with a 10% volume discount in credits. Annual billing comes with 2 months free. * **Pro 20k** - \$19/mo (annual); \$24/mo (monthly) - 20k credits * **Max 200k** - \$199/mo (annual); \$239/mo (monthly) - ~~200k~~ 220k credits * **Max 300k** - \$299/mo (annual); \$359/mo (monthly) - ~~300k~~ 330k credits * **Max 400k** - \$399/mo (annual); \$479/mo (monthly) - ~~400k~~ 440k credits * **Max 500k** - \$499/mo (annual); \$599/mo (monthly) - ~~500k~~ 550k credits * **Max 600k** - \$599/mo (annual); \$719/mo (monthly) - ~~600k~~ 660k credits * **Max 750k** - \$749/mo (annual); \$899/mo (monthly) - ~~750k~~ 825k credits * **Max 900k** - \$899/mo (annual); \$1,079/mo (monthly) - ~~900k~~ 990k credits For the latest pricing, see [anything.com/pricing](https://anything.com/pricing). Need a custom credit limit or teams plan? [Contact us](https://n95j344rku9.typeform.com/to/KXvf3tZG). ## How credits work Credits are used in two ways: 1. **Building your app** - every message you send uses credits. Anything uses AI models to generate code, images, and more. 2. **AI integrations** - when your published app runs an AI integration, it uses credits per run. Many integrations are free. You can also add [Functions](/apps/backend) with your own API keys to avoid credit usage. ### Modes Different [modes](/builder/agent#modes) use different amounts of credits. | Mode | Credits | Best for | | ------------------- | ------- | ----------------------------------------------------------------------- | | Auto | Varies | Picks the right approach for you | | Discussion | Low | Planning, asking questions, debugging, brainstorming | | Thinking | Medium | Most requests, more accurate | | Fast | Low | Quick edits, less accurate | | [Max](/builder/max) | High | Uses the most intelligent models, builds and tests and fixes on its own | ### Models Anything uses a mix of models from Anthropic (Claude), OpenAI (GPT), Google (Gemini), and open source. The agent picks the right model for each step to balance cost, speed, and accuracy depending on the task and project complexity. You can override the default with the [model switcher](/builder/agent#model-switcher). Some models are more capable but cost more credits. Others are faster and cheaper. ## Managing credits All plans come with a set number of credits per month. * Credits refill on your billing date * Unused monthly credits expire at the end of your billing cycle * [Top-off credits](#top-off-credits) don't expire * Upgrade your plan for higher monthly limits View your usage and manage your plan from **Subscription & Credits** in the [dashboard](https://anything.com/dashboard). ## Top-off credits * \$12 for 10k credits * \$60 for 50k credits * \$120 for 100k credits * \$240 for 200k credits Top-off credits do not expire. Subscriptions come with a 10%+ discount. It's often cheaper to upgrade your subscription if you're purchasing top-off credits often. ## Optimizing usage The agent uses a variable number of credits per prompt based on task complexity. You send a prompt, the agent thinks, plans, explores the codebase, and generates code. It might only need to change 1 file, or it might need to change 10. Fewer steps means fewer credits. * **Use Discussion mode** - plan with AI, research, ask questions, debug, brainstorm. All at low credit cost. Then switch to Thinking mode to execute. * **Build bottoms up** - get each part working from frontend to backend. Start with the UI, then add data, users, payments. Building bottoms up means fewer large turns. * **Thinking vs. Fast** - Thinking gives better results and we recommend it as your default. Better results means fewer follow-up messages, which saves credits overall. Use Fast for minor tweaks like changing a color. * **Be specific** - clear prompts reduce back-and-forth. See the [prompting guide](/prompting). * **Try GPT or Gemini models** - use the [model switcher](/builder/agent#model-switcher) to try different models. They can give comparable results at a lower credit cost for some tasks. * **Subscribe** - [plans](/account/subscriptions) come with volume discounts vs. buying top-off credits one-off. ## Hitting your limit When you run out, upgrade your plan or buy top-off credits to keep building. * **In the builder**, a banner appears above chat when your credits are running low. Click **Add credits** to upgrade your plan or buy top-off credits before you hit the limit. * **At the limit**, Anything prompts you to upgrade when you send your next message. * **For published apps** with AI integrations, you'll get an email alert from `hello@anything.com` as you approach your limit. Need a custom credit limit or team plan? [Contact us](https://n95j344rku9.typeform.com/to/KXvf3tZG). ## Earn free credits ### Share on X Post about what you're building and earn credits automatically. 1. Go to your [dashboard](https://anything.com) and click **Get Free Credits** 2. Connect your X account (\$5 in credits just for connecting) 3. Post about your project on X 4. Earn up to \$10 in free credits per post Earning free credits by posting on X Include screenshots, mention @anything, and describe your experience building with Anything to earn more. [Posting guide](https://cuboid-libra-f9d.notion.site/Anything-Post-Guide-for-Users-2bdd13187a36802493a4ef40db35ec8e). ### Refer a friend Share your referral link and earn credits when friends sign up. Find your link in the [dashboard](https://anything.com/dashboard) under **Get Free Credits**. Referral program in the dashboard ## Troubleshooting Max mode and Thinking mode use more credits than Fast or Discussion. Complex prompts that touch many files also cost more. Try using [Discussion mode](/builder/agent#modes) to plan your approach first, then switch to Thinking to execute. You'll use fewer credits overall because you'll need fewer follow-up messages. Refresh your [dashboard](https://anything.com/dashboard) first. Make sure you're logged into the same account you purchased with. If the purchase button wasn't responding, try an incognito window or clear your browser cache. If credits still don't show after that, email [hello@anything.com](mailto:hello@anything.com). Monthly credits refill on your billing date. Unused monthly credits expire at the end of each cycle. [Top-off credits](#top-off-credits) never expire. ## Refunds Anything does not offer subscription refunds since AI costs us to run. If you think your case qualifies for an exception, email [hello@anything.com](mailto:hello@anything.com). Paid subscribers can get instant credit reimbursements for generations that didn't work as expected. Click the refund button next to any generation in your usage history. If a refund can't be processed, you'll see one of these messages: * **Already refunded** — that generation was already reimbursed. * **Monthly limit reached** — you've hit the refund cap for this billing cycle. * **Not eligible** — that generation doesn't qualify for a refund. For other credit issues, email [hello@anything.com](mailto:hello@anything.com). To cancel or change your plan, see [Subscriptions](/account/subscriptions#cancel-or-downgrade). # Profile Source: https://www.anything.com/docs/account/profile Your Anything handle Set your username and profile photo from **Edit Profile** in your dashboard. Your profile shows up on the [Anything Community](/share/community) page and next to your published projects. ## Delete your account To delete your account, email [hello@anything.com](mailto:hello@anything.com). We'll process your request and remove your data. # Subscriptions Source: https://www.anything.com/docs/account/subscriptions Join Anything Pro Anything offers Free, Pro, and Max plans. ## Plans * **Free** - Try it out. 3k credits with daily message limits. * **Pro** - Start building for real. Private projects, publish to the App Store, custom domains, and accept payments with Stripe and RevenueCat. * **Max** - For people who launch. Our smartest AI models, plus a browser agent that opens your app, tries it out, and fixes issues for you automatically. ### Pricing * **Pro 20k** - \$19/mo (annual); \$24/mo (monthly) - 20k credits * **Max 200k** - \$199/mo (annual); \$239/mo (monthly) - ~~200k~~ 220k credits * **Max 300k** - \$299/mo (annual); \$359/mo (monthly) - ~~300k~~ 330k credits * **Max 400k** - \$399/mo (annual); \$479/mo (monthly) - ~~400k~~ 440k credits * **Max 500k** - \$499/mo (annual); \$599/mo (monthly) - ~~500k~~ 550k credits * **Max 600k** - \$599/mo (annual); \$719/mo (monthly) - ~~600k~~ 660k credits * **Max 750k** - \$749/mo (annual); \$899/mo (monthly) - ~~750k~~ 825k credits * **Max 900k** - \$899/mo (annual); \$1,079/mo (monthly) - ~~900k~~ 990k credits Higher tiers come with a 10% volume discount in credits. Annual billing comes with 2 months free. For the latest pricing, see [anything.com/pricing](https://anything.com/pricing). ## Top-Off Credits Need extra credits before your next billing cycle? You can purchase top-off credits anytime. Top-off credits do not expire. * \$12 for 10k credits * \$60 for 50k credits * \$120 for 100k credits * \$240 for 200k credits Subscriptions come with a 10%+ discount. It's often cheaper to upgrade your subscription if you're purchasing top-off credits often. ## Support Get help from our community of creators and the Anything team Premium email support for paid members ## Cancel or downgrade 1. Go to your [dashboard](https://anything.com/dashboard) 2. Click **Subscription & Credits** 3. Click **Update Plan** 4. Click **Manage Subscription** in the upper right 5. Select **Cancel** or choose a different plan Your current plan stays active until the end of your billing cycle. You won't be charged again after cancellation. Update Plan screen in the dashboard ## Upgrade 1. Go to your [dashboard](https://anything.com/dashboard) 2. Click **Subscription & Credits** → **Update Plan** 3. Pick your new plan The upgrade takes effect immediately. You'll be charged the prorated difference. ## Billing history View invoices, receipts, and past charges from **Subscription & Credits** in your [dashboard](https://anything.com/dashboard). ## FAQ Cancellation takes effect at the end of your current billing cycle, so you may see one more charge. Check **Subscription & Credits** in your [dashboard](https://anything.com/dashboard) to confirm your plan shows as canceled. If charges continue after your cycle ends, email [hello@anything.com](mailto:hello@anything.com). Credits refill on your billing date each month. Check your billing date in **Subscription & Credits** on your [dashboard](https://anything.com/dashboard). See [Credits](/account/credits) for more. Anything doesn't offer refunds, but we help with credit reimbursements if something went wrong. Email [hello@anything.com](mailto:hello@anything.com) and we'll sort it out. See [Credits](/account/credits#refunds) for details. # Auth Source: https://www.anything.com/docs/apps/auth Let people sign up and login
``` If you are working with a wordpress.com site, you may need to use a [plugin](https://wordpress.com/plugins/iframe) to get the iframe to display. # Export Source: https://www.anything.com/docs/share/export Download your code and take it anywhere Download your project's source code anytime. Go to the **Code** tab and click **Download Project** to get a zip file. Code Download ## GitHub GitHub sync is coming soon. For now, download your code and push it to a GitHub repo yourself. You can use the exported code in our [App Compliance Check](/apps/mobile/testing#apple-app-compliance-check) to check your app meets Apple's guidelines before App Store submission. # Invite your team Source: https://www.anything.com/docs/share/teams Work with others on your app in real time Anything lets you collaborate with teammates in real time as you build your app together. Invite your designer, developer, agency, or anyone else to join your workspace. Invite Pn ## Getting started Invite teammates in two steps: * Click the **'Invite'** button in a project or from the dashboard * Enter their email addresses to send invitations When teammates accept their email invitations, they'll join your workspace and see your projects. ## Real-time collaboration When teammates join your project: * See their cursor and changes in real time * Their icon appears in the top right corner * Work together simultaneously on any element The /build URL from the builder stays private by default. After inviting teammates, you can share this link for direct access. ## Managing access * Teammates can access all projects in the workspace * Switch between different teams from the dashboard side panel * Teammates need to accept their email invitation to join Team member removal isn't supported in the UI yet. Email [hello@anything.com](mailto:hello@anything.com) if you need to remove someone from your workspace. Team Account Toggle ## How to toggle into a shared account To switch between different team accounts or shared workspaces: 1. **Navigate to the dashboard** - Go to your main Anything dashboard 2. **Find the "My Team" dropdown** - Look for the "My Team" section in the left sidebar 3. **Click the dropdown arrow** - Click the chevron (▼) next to "My Team" to open the menu 4. **Select your desired team** - Choose from the available team options in the dropdown The dropdown will show all teams you have access to, including any shared accounts or workspaces. Simply click on the team you want to switch to, and you'll be taken to that team's dashboard and projects. # Get help Source: https://www.anything.com/docs/support/help Get help from the community and the team Nearly every issue you may encounter with your project is directly fixable with prompting. Please consider reviewing our [prompting guide](/prompting) for best results ## How to triage Our tips on how to best troubleshoot your project, review bugs, errors and use discussion mode to get ideal prompts to correct them.